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Description (from Bestiary)

"During full moon nights, wolves turn into werewolves. Can be easily seen at night due its red shiny eyes. Very dangerous, hunts in packs and is much stronger than ordinary wolf. Able to jump high. Will turn back into wolf at dawn."

Description

Werewolves (Binomial Name: Lycanthropy) are supernatural creatures that inhabit Survivalcraft. While these beings do share the same appearance as wolves, they differ in that they stand on their hind legs instead. Note that regular wolves can turn into werewolves on full moon/new moon nights, as shown below:

Werewolf transfer

Werewolf transformation.

Werewolves are extremely hostile (Harmless and Creative modes being the exception unless hit) and can jump up to 3 blocks high. Upon killing a werewolf, there is a VERY small chance of it dropping a Diamond. In addition to this, werewolves can also be spotted from a good distance due to their glowing red eyes. Note that you'll only be able to see these eyes when the creature is staring at you which is shown below:

Werewolf eyes

Glowing Eyes

Appearance Biome

Werewolves transform from regular (grey) wolves, so they are found in every biome except for deserts.

Uses

Werewolves are incredibly dangerous to hunt due to their superior jumping ability, speed, and attack strength in comparison to that of the Player. Nevertheless, these creatures can still be killed and drop Diamonds. They only rarely drop diamonds but if you make a trap, it could be worthwhile.

NOTE: the chance of dropping diamonds has changed through several versions of the game. In 1.29, it seemed they didn't drop diamonds at all. In 2.0, the chance is extremely small.

Werewolves can be spawned in Creative Gamemode using a Spawner Egg.

Starting with V2.1, werewolves may be disabled by turning off SUPERNATURAL CREATURES.

Notes

Werewolves can normally jump up to 3 blocks high. However, this rule can be broken if other werewolves are present as these creatures can jump on top of each other (which can become apparent in particularly tight spaces). As a result, a werewolf standing on top of another will then be able to jump up to 4 blocks high. So to protect yourself or your animals from them you will need a high fence: Five blocks for a wooden fence or 4 blocks for an iron one or a stone wall. (Note: You can jump over a 1 block high wooden fence!) 

A werewolf's defense is no greater than that of regular wolves. However, they can do much more attack damage and they're also faster in this form. Rather expectedly then, if a werewolf is attacked in an open area (example: a wide expanse of snowy tundra) until it reaches low health, the beast will run away (faster than the Player can) which will make it nigh impossible for the Player to land the final blow on them. Taking this into account, the Player would likely have an easier time of killing these creatures in biomes full of obstructions, such as thick forests, which are better suited to cornering and killing a werewolf without the hassle of futilely chasing them down in an open space. It's Hitbox Can hit you with its fist On furniture houses so build some Block Houses instead.

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