Character (PC)
New Character
General Attributes:
Appearance Biome Shoreline
Attack Resilience 10
Fire Resilience 20
Fall Resilience 7.5
Attack Power 1
Breathing Mode Air
Walk Speed 4.25
Fly Speed 8 (Creative Mode Only)
Acceleration Factor 1
Mass 70
Bodybox Size 0.5 x 1.75 x 0.5
Other Attributes:
Special Crafting Ability
Drop All items held or worn at time of death
Food Meat, Bread, Eggs, Pumpkins, Sea Urchins, Milk


Yes, that's your character! You, the human player, control the character in the game. The character may also be abbreviated with 'PC' which means Player's Character. Computer controlled characters are called NPCs, for Non Player Character. This conforms with standard naming in all modern games. 

The character by default wears abused and tattered clothing: Old Pants, Old Shirt, Old Tank Top, Old Hat, Socks and Leather Sandals.

The character is an omnivore, meaning you can eat: Meat [raw or cooked], Bird [raw or cooked], Fish [raw or cooked], Pumpkin, Pumpkin Soup, Sea Urchin, Bread, Eggs, and Milk.

When killed, the character will drop any and all items it holds and all clothing it is wearing except for boxer shorts, for modesty. 

Apperance Biome

The character appears on the shoreline when The Ship leaves you stranded and it tells you,  "We're living you here for good."


The character can also fly in Creative Gamemode.

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