Camel (Passive)
General Attributes:
Appearance Biome Desert
Attack Resilience 35
Fire Resilience 15
Fall Resilience 7.5
Attack Power 1.5
Breathing Mode Air
Mountable Yes
Walk Speed 6.25
Acceleration Factor 0.4
Mass 600
Bodybox Size 1.4 x 1.9 x 1.4
Other Attributes:
Special Mountable/Can jump single fences
Drop 4 leather and 1 raw meat [Unsaddled] / 4 leather, 1 raw meat, and saddle [When Saddled]
Food Vegetation

Description (From Bestiary)

A large animal that can be ridden if equipped with a saddle. Once saddled, will respond to whistle. Fast moving, temperamental and mildly aggressive. Lives in deserts.

Camels are herbivores, meaning they will eat: Purple flowers, red flowers, white flowers, tall grass, and ivy.

Camels are non-hostile** mountable animals, and drop 4 leather and 1 raw meat when killed (if previously saddled, they will also drop their saddle).

Camels can also jump single fences, so a completely enclosed structure or double fences are needed.

Appearance Biome

Camels spawn in deserts.


Camels are mountable animals, so they are useful to get from one place to another more quickly than on foot.

Camel can be spawned in creative gamemode using a spawner egg.

**This animal is GENERALLY passive, but there is a chance it will retaliate when injured.