Block textures are used to change the appearance of the blocks in the world. This article describes how to get and use textures but does not provide textures or links to them.
How to get Block Textures
Textures (and worlds and skins) can be downloaded completely free from Community Content or from other sites including the forum. See the page on Uploading and Downloading first. This will teach you how to use the built-in loader and how to direct download files then import them into the game.
From Community Content
When you are in the Community Content list screen, there is a drop-down menu at the top-right, where you choose to see only textures. Scroll through the files list until you find the texture you want to try and select it. Then simply tap DOWNLOAD. It will be downloaded and automatically imported into the game.
If you have the link copied into the clipboard, you can use this method to download and automatically import the texture into the game. See the Uploading and Downloading page for details.
See the Uploading and Downloading page for details. This method will NOT automatically import the texture into the game. You will have to use the technique described on the Uploading and Downloading page to import them into the game.
Backup the Texture
When you download ANY file from Community Content or use the Copy Link method, the file is NOT backed up to the SD. This is because it is already online and that IS the backup. However, you may wish to have it backed up locally. Again, the Uploading and Downloading page will teach you how to do that.
Applying the Texture
After a skin or texture is downloaded and imported, it is available to the game. Then you can use it in your worlds.
To apply a texture to a world, you have to be in the CURRENT WORLDS screen. This is the screen where you choose the world you want to play in.
Select the world but don't tap PLAY. Instead, tap the (...) button. This will bring up the OPTIONS screen. At the top of this screen are two selection boxes. One is for the texture and the other for the skin. Tap the textures box and a drop-down menu will show up. It may take a minute if you have a lot of them to pick from. Scroll through the list and select the texture you want to use in this world. It can be changed at any time.
Now back out to the CURRENT WORLDS screen and tap PLAY. The world will now be using the texture you chose.
The best way to create a new texture image is to start with an existing one and modify it. Otherwise it is very difficult to get the proper sizes and locations exactly correct. To change the image, you must open it in a program that allows you to modify the image on a pixel-by-pixel basis. Most picture editors do NOT have this capability. It must also support transparency. You will likely have to use a paint program, or one like photoshop. You will need to identify each block in the image file. See this: There are also good resources for texture makers on the official forum. Plus there are people there who may help you create your texture. There are plenty of textures available for download as well.
You will want to delete skins, textures and worlds you no longer want in the game. This will keep the game file from getting too big. Plus the list can take a long time to build when there are many items.
To delete this content, choose GET CONTENT from the main screen. Then tap MANAGE and this will bring up the list of all content that was imported into the game. Scroll down and select the texture you want to remove and tap DELETE. You can continue to delete more content or back out of this screen.
Block Textures does not affect everything, the following textures cannot be edited:
- Player (Customizable with Skins instead)
- Smoke Particles
- Boats (only when placed)
- Fire (partially, you can only add a background behind the fire texture, but the fire particles on burning Blocks/Entities cannot be edited)
- The Coloration of certain blocks like Plants, Leaves, Water or Painted Blocks (This may depends by Biomes or by Painting)
- Fireworks effects
- LEDs (partially)